Highlighter

Use this utility component to highlight parts of the text.

Usage

The highlighter can be used in combination with any other component.

MudList

This is the first item

This is the second item

This is the third item

<MudPaper Elevation="0">
    <MudList>
        <MudListSubheader>
            <MudTextField @bind-Value="@searchTerm" AdornmentIcon="@Icons.Material.Filled.Brush"
                          Adornment="Adornment.End" Immediate="true" Variant="Variant.Outlined" />
        </MudListSubheader>

        @foreach (var sentence in sentences)
        {
            <MudListItem @key="sentence" Icon="@Icons.Material.Filled.Folder">
                <MudHighlighter Text="@sentence" HighlightedText="@searchTerm" />
            </MudListItem>
        }
    </MudList>
</MudPaper>
@code {
    string searchTerm = "item";
    IEnumerable<string> sentences = new List<string>
    {
        "This is the first item", "This is the second item", "This is the third item"
    };
}
MudTable

Periodic Elements
Name
Hydrogen
Helium
Hafnium
Hassium
@using System.Net.Http.Json
@using MudBlazor.Examples.Data.Models
@inject HttpClient httpClient

<MudTable Items="@GetElements()">
    <ToolBarContent>
        <MudText Typo="Typo.h6">Periodic Elements</MudText>
        <MudSpacer />
        <MudTextField @bind-Value="_searchTerm" Placeholder="Search" Adornment="Adornment.End" AdornmentIcon="@Icons.Material.Filled.Search" IconSize="Size.Medium" Class="mt-0" Immediate="true"></MudTextField>
    </ToolBarContent>

    <HeaderContent>
        <MudTh>Name</MudTh>
    </HeaderContent>

    <RowTemplate>
        <MudTd DataLabel="Name">
            <MudHighlighter Text="@context.Name" HighlightedText="@_searchTerm" />
        </MudTd>
    </RowTemplate>

</MudTable>
@code {
    private string _searchTerm = "H";
    private IEnumerable<Element> _elements = new List<Element>();

    protected override async Task OnInitializedAsync()
    {
        _elements = await httpClient.GetFromJsonAsync<List<Element>>("webapi/periodictable");
    }

    private IEnumerable<Element> GetElements() => _elements.Where(e => e.Name.Contains(_searchTerm));
}
Style

Style it with the Class or Style properties:

This is the first item

This is the second item

This is the third item

<MudPaper Elevation="0">
    <MudList>
        <MudListSubheader>
            <MudTextField @bind-Value="@searchTerm" AdornmentIcon="@Icons.Material.Filled.Brush"
                          Adornment="Adornment.End" Immediate="true" Variant="Variant.Outlined" />
        </MudListSubheader>

        @foreach (var sentence in sentences)
        {
            <MudListItem @key="sentence" Icon="@Icons.Material.Filled.Folder">
                <MudHighlighter Class="mud-primary-text"
                             Style="background-color:transparent;font-weight:bold"
                             Text="@sentence"
                             HighlightedText="@searchTerm" />
            </MudListItem>
        }
    </MudList>
</MudPaper>
@code {
    string searchTerm = "it";
    IEnumerable<string> sentences = new List<string>
    {
        "This is the first item", "This is the second item", "This is the third item"
    };
}
Case sensitivity

Set the UntilNextBoundary property to true if you want to highlight the text until the next regex boundary occurs, or the CaseSensitive property to decide if you want to perform a case-sensitive highlight.

MudBlazor is an ambitious Material Design component framework for Blazor with an emphasis on ease of use and clear structure.

MudLists are easily customizable and scrollable lists. Make them suit your needs with avatars, icons, or something like checkboxes.

Use mud-* classes to customize your MudBlazor components.

<MudTextField Style="max-width:250px" @bind-Value="@highlightedText" Immediate="true" Label="Highlighted Text" />
<MudPaper Class="pa-4 mt-4" Elevation="0">
    @foreach (var paragraph in paragraphs)
    {
        <MudText @key="paragraph" Class="ma-2">
            <MudHighlighter Text="@paragraph"
                         HighlightedText="@highlightedText"
                         UntilNextBoundary="@untilNextBoundary"
                         CaseSensitive="@caseSensitive"
                         Class="@(untilNextBoundary ? "pa-1 mud-elevation-2 mud-theme-primary":"")" />
        </MudText>
    }

</MudPaper>
<MudSwitch @bind-Checked="@untilNextBoundary" Label="UntilNextBoundary" Color="Color.Primary" />
<MudSwitch @bind-Checked="@caseSensitive" Label="CaseSensitive" Color="Color.Primary" />
@code{
    string highlightedText = "Mud";
    bool untilNextBoundary;
    bool caseSensitive;
    IEnumerable<string> paragraphs = new List<string>
    {
        "MudBlazor is an ambitious Material Design component framework for Blazor with an emphasis on ease of use and clear structure.",
        "MudLists are easily customizable and scrollable lists. Make them suit your needs with avatars, icons, or something like checkboxes.",
        "Use mud-* classes to customize your MudBlazor components."
    };
}
Multiple Highlights

In addition to HighlightedText property which accepts a single text fragment in the form of an string, the HighlightedTexts property accepts an enumerable of strings which can be used to highlight several text fragments.

William Jordan

Oliver Jones

William Johnson

Daniel Williams

Oliver Simpson

<MudPaper Elevation="0">
    <MudList>
        <MudListSubheader>
            <MudTextField @bind-Value="searchTerm" AdornmentIcon="@Icons.Material.Filled.People"
                          Adornment="Adornment.End" Immediate="true" Variant="Variant.Outlined"
                          Label="Names to search"/>
        </MudListSubheader>

        @{
            string[] searchTerms = searchTerm.Split(split);
            for (int i = 0; i < searchTerms.Length; i++)
                searchTerms[i] = searchTerms[i].Trim();
        }
        @foreach (var name in names)
        {
            <MudListItem @key="name" Icon="@Icons.Material.Filled.Person">
                <MudHighlighter Text="@name" HighlightedTexts="@searchTerms" />
            </MudListItem>
        }
    </MudList>
</MudPaper>
@code {
    string searchTerm = "William Jordan, Oliver";
    IEnumerable<string> names = new List<string>
    {
        "William Jordan", "Oliver Jones", "William Johnson", "Daniel Williams", "Oliver Simpson"
    };
    static readonly char[] split = new char[] { ';', ',', '.' };
}
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