How it started
I was not alone
I was almost about to give up, the time it took to make everything myself and the knowledge I lacked made it hard, and the project was far from going public. I started looking around, surely there must be another library with the same vision and values out there which I could contribute to instead.
And there is how it all started for real, in a random gitter chat I was talking in, one of the users messaged me and we started talking. I noticed that he was interested and that we both had the same vision. I made a promise to clean up my library and prepare it to go public on Github. That guy had been none other than Henon who became co-creator of the project.
From this point on we worked hard to get something ready for what we call "first release" day and night, we covered each others shortcomings and suddenly something great was coming along.
It was no longer a one person show, it became more than each of us could have ever achieved alone. Our vision and our values materialized in MudBlazor.
— Jonny Larsson aka Garderoben, Oct 2020